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Any suggestions, question, bug reports are very welcome.
I suppose if there was a master category for archaeology added, those extra levels would become useful later.
I guess this also means once I hit one more level, there will be no more reason to hold back on using my ships. Probably over cautious playing, on my part.
it would make sense to use them on whatever your highest research area is.
- ship damage doesn't decrease/increase artefact chance
- artefact chance is base 5% + archelology 10%
About my high level in Advanced Logistic. This is the only technology with no limit. I used a lot of "Random research level up" artefacts hoping to get this technology.
The rest of techs have limit, so even if you use "Random research level up" the level of technology doesn't increase anymore.
This was one hard bug to find!!!!
Took me like 2 hours of analyzing scripts. I track your activity by your IP and finally find out what is wrong.
I just haven't protect the possibility a player is already near planet limit (50) and use "add planet" artefact with USE ALL option - that where this bug occurs :)
Thank you for reporting - already fixed!!!
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