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You are browsing player: Adam |
Forum Any suggestions, question, bug reports are very welcome. |
After the building on my planet is complete, it would be nice if the planet page is refreshed, this way right now, I have my completed building saying "complete" but I can't click on the next one I want to build, I have to go to the main screen, and then again on my planet to get the list of available options. Its not what I would usually call a bug, but more like a feature :) I see there is a "refresh" button and all, this is just my two cents on the matter.
It's also helpful to set option After pressing BUILD jump to: next available planet
What about queuing build orders?
First of all - thank you for comment and suggestions. Answer below: 1. I don't want to skip zero production in automater! Why? This option is an easy way of playing for a very late game when your planets are over 100 levels and it's to boring to press "build" 50 times, and you actually don't care what building is next. In the late game you need all the levels for sacrifice - even zero production and over limited logistic buildings. In the early game nobody should use this option! Having only few planets you should choose very carefully what to build next, depending of actual state of your resources storage. But thank you for your suggestion. I'm gonna remove automater and add it to Options section as option for advanced players. I also added guide for beginners - could be helpful and explanatory. 2. Yest I know! Queuing would be nice. But this one is very difficult to implement to the game. If only I'm thinking on how to write it my brain is exploding :) Maybe in the future.... regards
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It's working fine now. Thank you for reporting!
Blue ships are produced by shipyards and green 10 ships are free for all starting users. Every level of shipyard gives 1 extra ship (blue).
I gave you artefact so you can finish it now.
At first there was no auto-use link next to this art but I decided to place it again because someone can work at the "Artefact or Artifact" task and could want to use all these artefacts despite of absolutely no effect, but add task counter.
If using a text label, I'd leave off the green highlight since no action is required.
Artefact #3 finish random building not the specified one. Also artefacts #6 and #7 level up random buildings.
Minor detail ;) EDIT : I take it back .. it was because i was on players tab ;)
+1 |
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